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Kibbles' Compendium of Airships and Artifacts for D&D 5e

Created by KibblesTasty

A DnD 5e book with new character options, expanded crafting, artifacts you can level with, airships you can adventure with, and more!

Latest Updates from Our Project:

Second Stretch Goal! Have subclass suggestions for the Subclass Polls? Now you can submit them!
3 months ago – Thu, Mar 05, 2026 at 10:52:01 AM

Hey folks!

We are on day 3 things are going strong! Thank you for your continued support. The next two Stretch Goals are about Kickstarter Subclass Voting Polls. Those are polls where the Kickstarter Backers get to vote on a new subclass to add to the book—and some of those ideas being voted will come from you!

You can use this form here to submit your ideas.

I'll combine those ideas with the existing master list I use for patreon polls (which you can also vote in if you're the sort that wants to double dip; there's a 30% off promotion on the patreon for people that want to go vote over there, using code KCAA_Kickstarter; the current poll is for the next Paragon subclass!); and then we'll have all the backers cast their votes.

You can submit as many ideas through the form as you want. I cannot guarantee all ideas will make it to the poll. They will be filtered for things I've already made, that can be combined, or that I don't think I could make work. But I try to keep it fairly open.

For a truly vital part of the update...

So far the dark magic of the Catlocks has earned a narrow lead over the valiant Paladin Dogs.

As for the spotlight for this update...

Ariadne's Book of Legends - D&D beyond 20th level!

Ariadne's Codex of Strings has a really cool project here that brings 5e (2014 and 2024...which is freshly officially dubbed 5.5 so I guess I'll have to start updating to that) to new heights in a different way—leveling beyond 20, into some truly mythical territory.

They've got legendary foes over CR 30, 10th level spells, mythical martial techniques, and 5 new levels for each legendary class, plus tweaks to make high level D&D the best it can be.

Their campaign has been super successful and is fully funded, they have free previews for DM Options and for Play Options (which shows off some of those mythic martial techniques and 10th level spells). Some really cool stuff and great art.

So go check it out!

Thank you all for your support (and reading the update to the end, you're the real champion!), and hopefully I'll be back with another update when we can clear that distance toward the 85k mark to turn some of those subclass suggestions into a reality!

Don't forget to submit your subclass ideas.

-Kibbles


 

First Stretch Goal Down! Setting up the Stretch Goals before you nab 'em all!
3 months ago – Wed, Mar 04, 2026 at 08:32:54 AM

Hey Folks-

Stretch Goals

All in all it was an excellent first day. Thank you for your support, and from here on out its just about making it the best book it can be. We've hit the first stretch goal and I've (finally) made a Stretch Goal graphic:

This should tide us over for quite awhile!

I talked about the Aerial Bestiary and what it was a stretch goal last time, but let's talk about More Battle Maps and what that really means. It means a few things!

For encounter maps, this will (I think) usually mean that they'll have a second level. The first level will usually be the deck, the second level will be the ship interior. My plan (we'll see if this pans out) is so that maps are double sided, you can flip them over for the interior view map once your encounter progresses to that point (obviously this only applies to the physical maps).

For player maps, this means more variations, more templates, more assets. To delve into what that means, I'll have to talk about how the player ship maps work a bit. Those are designed (on the art side) as modular maps where we can do different asset arrangements. The artist has sent along some examples here:

This is intended to be the most 'basic' player ship model, medium sized boat-style airship. There will be a lot of variations!

So to explain a bit more, player ships will have templates (currently planned at 1 small, 1 medium, 1 large, going up to 2 small, 2 medium, 1 large if the stretch goal is reached, and a bunch of assets. For the printed maps, each size will have two configurations pre selected, for the digital version, you'll get the same ones, as well as the asset pack to configure your own ships. The asset pack will be much larger. 

I cannot promise anything too fancy yet—I'm still hammering out the details here. Perhaps something like DungeonDraft integration or VTT integration of the assets themselves is possible, but I'm not going to promise that yet! The asset pack was originally just for us to create cool airships, but I thought it might be cool to surface to backers and let their creativity flow (...and probably make flying abominations of chaotic parts).

Plus, of course, the backdrops are also modular. Renflowergrapx does some excellent work with those backdrops! This idea of battlemaps was a later addition to the plan, so we are still fleshing out all the details, but they are really cool so far, and I've loved Ren's ideas and graphics.

Now to spotlight another Kickstarter...

Game Master Tools: Creating Villains & Lairs

Project image for Game Master Tools: Creating Villains & LairsThis one is by Jeff C. Stevens; Jeff C. Stevens has been around a long time and made a bunch of cool stuff—he made a ton of stuff on the DMsGuild back in the day, and is one of those iconic DMsGuild authors. 

With this project he's sharing some of his wisdom, and collecting even more of it from, all tied around some cool dungeon master focused content.

Game Master Tools – Creating Villains & Lairs includes tools and tips, tables and tricks to help Game Masters design devious villains and dangerous lairs. Also included are essays by experienced game masters and game designers. 

Essay contributors include Alex Kammer, Anne Gregersen, Dale Critchley, Ed Greenwood, Greg Marks, Jeff C. Stevens, Jon Hook, Saga Mackenzie, Shanna Germain, and Teos Abadia.

Go check it out! It's a smaller scale project with a very reasonable price point ($4 for the PDF!) for folks that want to expand their horizons. Like with the other things I've recommended, I'm a backer!

Thanks for the support so far, and I'll see you in the next update... as to how fast I need to start writing that, that'll depend on ya'll I guess!

-Kibbles